Don't worry, you can also choose not to use them if you want to keep it as realistic as the license will allow. Thesecan thenbe used in Master League and therefore your Streetpass team. While existing features like replay saving and the Be a Legend mode have been omitted, Streetpass is thankfully more than an afterthought, pitting your Master League data against other players' teams, unlocking hidden and classic players as you rack up the victories. In fact, the connection over Wi-Fi is so good, you can easily play the game looking over your opponent's shoulder, which is exactly as it should be. The good news here is that the lag is completely gone. The PSP versions always suffered from control lag as each player would host one half of the match, putting up with awful control lag for the other.
The game only has local wireless play, so you can forget about taking on the world (unless you really like travelling).
#PRO EVOLUTION SOCCER 2011 3DS REVIEW PS3#
A pity - that could've made it amazing.Ībove: Cambiasso's through on goal, but Sneijder's more interested in the PS3 advertising in this 3DS game More of a novelty, then, especially as the Be a Legend single-man play modeisn't present in PES 2011 3D. The new 'player cam' does a good job of showing off the 3D effect, but you often find that the ball moves too fast for it, leaving you looking at a football game without a football. I appreciate use of the 3D feature in any game is very much down to personal taste, but there's no way I'd pick this over Pilotwings Resort to show off 3DS' biggest new trick. I can watch Pilotwings and Super Street Fighter IV in 3D for prolonged periods with no ill effects, but something about the side-on view in PES is hard to look at with the slider anywhere higher than 10% on. Also, while the 3D looks nice, I ended up switching it off completely after the first few minutes. Technically, the 3D and frame rate is fine while you're playing, but it does cut up a bit in close-ups of the players. Some teams have only one special option, which leaves the lower screen acting as a radar and little else. DS PES' touch screen control is absent, leaving us with four selectable options for left/right-sided attack, counter attack and anything else that specific teams have up their tactical sleeves. The touch screen wasn't available for use in the preview code, but now the retail version is here, it isn't much different. Above: You can often get some good power on headers, though it's still easy to shoot over the bar in general